Village Attacks - Rage and Avarice
Rage and Avarice is the Native American themed expansion and I had put it off as I wanted to do at least a passingly decent job at the skin tones. However, I had recently picked up a Scale75 Flesh Paint set as I was really lacking in non-caucasian skin colours. I was keen to see what I could do with them so with some measure of gusto I tidied up the mould lines as best I could then primed everything with Colour Forge Standard Grey. As always with Village Attacks miniatures I then gave the models a coat of AK Interactive Ultra Matt Varnish, which will help the paint to adhere.
Baykok
The Baykok is a spirit from Ojibwe nation mythology said to roam the forests around the Great Lakes. It hunts only warriors but it uses invisible arrows, eating the livers of it’s victims.
As the Baykok is pretty much a zombie, its name is derived from the Anishinaabe word for “bones draped in skin”, I can paint them in the same way I do other zombies. Which is to say I gave the model a zenithal highlight with Liquitex Titanium White acrylic ink through my airbrush. I then pre-shaded the model with Daler Rowney Sap Green acrylic ink, just like I did for the Leshy in Wrath and Ruin. With the lights and shadows done the skin was then given a coat of Army Painter Speedpaint Malignant Green.
For the remaining details I painted the leather items such as the belt and strap across the chest with Gore Grunta Fur. The loincloth I painted with Garaghak’s Sewer and the club and bow I painted with Wyldwood. The hair and fletching on the arrows I painted with Black Templar. Lastly, I painted the wrap on the bow with Snakebite Leather and the skulls with Skeleton Horde.
Wendigo
The Wendigo is found in the mythology of many indigenous peoples across the North American continent. As such it has a few different interpretations across the various peoples, for some the Wendigo is a giant that grows with each person they consume. In almost all interpretations however there is an element of gluttony and cannibalism.
I started by masking the areas around the arms and hands with blu-tac, then using the airbrush to spray Army Painter Nomad Flesh onto the arms. This was an easy way to produce a transition between the fleshy arms and the grey skin of the body. I then gave the model a zenithal highlight in the same way that did for the Baykok to set the lights and shadows.
To take advantage of the more fleshy arms I gave them a coat of Guilliman Flesh, whilst the rest of the body was given a coat of Army Painter Speedpaint Runic Grey. The antlers I painted with Skeleton Horde and the foliage hanging off them I picked out with Creed Camo. The hair I painted with Black Templar and the weapons I painted with Army Painter Speedpaint Broadsword Silver. To finish things off I put a dot of Army Painter Matt White in the eyes and then gave them a coat of Blood Angels Red to make it look like they were glowing.
Spirit Tracker
As mentioned I had picked up the Scale 75 Flesh Paint set and the set also has a little instruction booklet with a quick guide on painting skin. However it looked way more involved than what I wanted to do for a speed painting board game miniature. Instead I settled for mixing Two Thin Coats Dwarven Skin with the Indian Shadow that game in the Scale75 paint set, and using that as a basecoat for the skin. I then used my airbrush to give the model a zenithal highlight of Liquitex Titanium White acrylic ink. While I had it out I also used the airbrush to basecoat the feathers with white to save me painting them later. Moving on I finished the skin with a wash of Reikland Fleshshade to bring out the texture and tie the highlights together. It wasn’t perfect but it certainly was good enough.
The trousers I painted with Snakebite Leather to give the impression they were made from hide. Likewise, I painted the boots, scabbards and bracers with Gore Grunta Fur and the loincloth with Garaghak’s Sewer. The hair meanwhile I painted with Black Templar. The handles of the axes I painted with Wyldwood and for the heads I used Army Painter Speedpaint Broadsword Silver.
For the final details I painted the feathers with Apothecary White, a very light grey this paint provides contrast without darkening the white at all. To make the feathers pop a little more I carefully added some markings near the tips with Blood Angels Red. Lastly, I picked out the jewellery with Scale75 Dwarven Gold and the medallion on their chest with Scale75 Thrash Metal.
Wind Dancer
The Wind Dancer I started off in much the same ways as the Spirit Tracker, basecoating their face with a mix of Two Thin Coats Dwarven Skin and Scale75 Indian Shadow. I do want to put this Scale75 Flesh paint set through its paces properly but I need to find the right miniature for it. Like the Spirit Tracker I then gave the model a zenithal highlight with white ink, going heavier on the feather headdress. Likewise the face was then washed with Reikland Fleshshade and the feathers given a coat of Apothecary White. The feathers were then also given accent markings with Blood Angels Red.
From there the rest of the model more or less fell into place. I finished the headdress off by giving the base of it a coat of Skeleton Horde. Her hair I painted with Black Templar. The top and wraps on the weapons I painted with Snakebite Leather, while the leather items like the belt, boots and gloves I painted with Gore Grunta Fur. Taking a cue from the artwork I painted the trousers with Army Painter Speedpaint Royal Robes. I finished things off by giving the wooden details such as the bow and axe handle a coat of Wyldwood.
Bases
For the bases there was only really one option, a grassy plain. To get things started I painted each base with a coat of Two Thin Coats Scorched Earth. I then slathered the bases in PVA glue and dunked them in a pot of Geek Gaming Scenics Base Ready Patchy Plains mix. If there were any areas missed then it would simply show the brown undercoat. I then sealed everything down with Geek Gaming Scenics Sealant.
And with that I was done! Just one more expansion to go, and it’s a big one!